Boa sorte :shock:
# AquaSoft
# Based on Glossy P and BBX Mercury
# Modded by LaSSarD
# This sets the size of icons in toolbars and in the panel menus.
#gtk-icon-sizes = "gtk-large-toolbar=24,24:panel-menu=32,32"
gtk-icon-sizes = "gtk-large-toolbar=24,24:panel-menu=24,24"
# These are settings used by the gtk-menu-shadow hack. If your build of gtk2
# doesn't have this then comment out these lines.
#gtk-menu-drop-shadow = 2
#gtk-menu-shadow-delay = 20
include "icons/iconrc"
#The following is the default and main style.
style "default"
{
GtkWidget::interior_focus = 7
GtkWidget::focus_padding = 1
GtkButton::default_border = { 2, 2, 2, 2 }
GtkButton::default_outside_border = { 0, 0, 0, 0 }
GtkRange::trough_border = 0
GtkRange::slider_width = 14
GtkRange::stepper_size = 14
GtkPaned::handle_size = 6
GtkScrollbar::min_slider_length = 30
GtkCheckButton::indicator_size = 12
GtkCheckButton::indicator_spacing = 3
GtkMenuBar::internal_padding = 1
GtkOptionMenu::indicator_size = { 15, 8 }
GtkOptionMenu::indicator_spacing = { 8, 2, 0, 0 }
GtkStatusbar::shadow_type = GTK_SHADOW_NONE
xthickness = 2
ythickness = 2
fg[NORMAL] = "#000000"
fg[ACTIVE] = "#000000"
fg[PRELIGHT] = "#FFFFFF"
fg[SELECTED] = "#FFFFFF"
fg[INSENSITIVE] = "#747474"
bg[NORMAL] = "#F0F0F0"
bg[ACTIVE] = "#a3a3a3"
bg[PRELIGHT] = "#FFFFFF"
#bg[SELECTED] = "#4285c7"
bg[SELECTED] = "#4285c7"
bg[INSENSITIVE] = "#f0f0f0"
base[NORMAL] = "#FFFFFF"
#base[ACTIVE] = "#a3a3a3"
base[ACTIVE] = "#d4d4d4"
base[PRELIGHT] = "#FFFFFF"
base[INSENSITIVE] = "#f0f0f0"
#base[SELECTED] = "#3669bd"
base[SELECTED] = "#358cdb"
text[INSENSITIVE] = "#747474"
text[SELECTED] = "#FFFFFF"
text[ACTIVE] = "#000000"
#A semi-transparent hi-light for files selected in Nautilus
NautilusIconContainer::highlight_alpha=160
#This sets the color used for the text under the icons in nautilus when they are not highlighted.
NautilusIconContainer::dark_info_color="#000000"
#This is the color of the text under an icon in Nautilus when it is highlighted.
NautilusIconContainer::light_info_color="#ffffff"
engine "pixmap"
{
#This defines how the focus is drawn. Transparent = no focus
image
{
function = FOCUS
recolorable = TRUE
overlay_file = "transparent.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = TRUE
}
# Different types of shadows
image
{
function = SHADOW
recolorable = TRUE
shadow = OUT
file = "shadow_etched_out.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
image
{
function = SHADOW
recolorable = TRUE
shadow = IN
file = "shadow_in.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
image
{
function = SHADOW
recolorable = TRUE
shadow = ETCHED_IN
file = "shadow_etched_in.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
image
{
function = SHADOW
recolorable = TRUE
shadow = ETCHED_OUT
file = "shadow_etched_out.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
# Horizontal lines
image
{
function = HLINE
recolorable = TRUE
file = "hline.png"
border = { 1, 1, 1, 0 }
stretch = TRUE
}
# Vertical lines
image
{
function = VLINE
recolorable = TRUE
file = "vline.png"
border = { 1, 0, 1, 1 }
stretch = TRUE
}
## Handles
# Horizontal
image
{
function = HANDLE
orientation = HORIZONTAL
recolorable = TRUE
#Background
file = "transparent.png"
border = { 1,1,1,1 }
stretch = TRUE
#Overlay
overlay_file = "handle-v.png"
overlay_border = { 0,0,0,0 }
overlay_stretch = FALSE
}
# Vertical
image
{
function = HANDLE
recolorable = TRUE
#Background
file = "transparent.png"
border = { 1, 1, 1, 1 }
stretch = TRUE
#Overlay
overlay_file = "handle-h.png"
overlay_border = {0,0,0,0}
overlay_stretch = FALSE
orientation = VERTICAL
}
# Base of the handlebox
image
{
function = BOX
recolorable = TRUE
detail = "handlebox_bin"
file = "panel-bg.png"
border = { 1,1,1,1 }
stretch = TRUE
}
}
}
#####################################################
#Panel
#####################################################
style "panelbg"
{
xthickness = 0
ythickness = 0
bg_pixmap[NORMAL] = "panel-bg.png"
}
style "panelbuttons" = "default"
{
xthickness = 2
ythickness = 1
GtkWidget::focus_padding = 2
engine "pixmap" {
image
{
function = BOX
recolorable = TRUE
state = NORMAL
file = "panelbutton2.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = PRELIGHT
file = "panelbutton1.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = ACTIVE
file = "panelbutton3.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = INSENSITIVE
file = "panelbutton2.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
}
}
#####################################################
#Buttons
#####################################################
style "button"
{
GtkButton::default_border = { 0, 0, 0, 0 }
# Little room on button sides
xthickness=3
engine "pixmap"
{
image
{
function = BOX
recolorable = TRUE
state = NORMAL
detail = "buttondefault"
shadow = IN
file = "button_round.png"
border = { 15,15,12,12 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = NORMAL
shadow = OUT
file = "button_round.png"
border = { 9,9,10,10 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = PRELIGHT
file = "button_round_blue.png"
border = { 9,9,10,10 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = NORMAL
shadow = IN
file = "button_round.png"
border = { 9,9,10,10 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = INSENSITIVE
file = "button_round_insens.png"
border = { 9,9,10,10 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = SELECTED
shadow = IN
file = "button_round_blue_push.png"
border = {9,9,10,10 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = ACTIVE
shadow = IN
file = "button_round_blue_push.png"
border = { 9,9,10,10 }
stretch = TRUE
}
}
}
################################################
# Paned Widgets: Windows divided into two or more
# sections, which can be resized by dragging handles.
################################################
style "paned" = "default"
{
#This defines the thickness of the bar that divides the window.
GtkPaned::handle_size = 6
engine "pixmap"
{
# Horizontal dividers
image
{
function = HANDLE
recolorable = TRUE
file = "plain_background.png"
border = { 1, 1, 1, 1 }
stretch = TRUE
overlay_file = "handle-h.png"
overlay_border = {0,0,0,0}
overlay_stretch = FALSE
orientation = HORIZONTAL
}
# Vertical dividers
image
{
function = HANDLE
recolorable = TRUE
file = "plain_background.png"
border = { 1, 1, 1, 1 }
stretch = TRUE
overlay_file = "handle-v.png"
overlay_border = {0,0,0,0}
overlay_stretch = FALSE
orientation = VERTICAL
}
}
}
################################################
# Toolbars drawn by gtk
################################################
style "toolbar" = "default"
{
engine "pixmap"
{
image
{
function = BOX
recolorable = TRUE
shadow = OUT
file = "shadow_etched_out.png"
border = {1,1,1,2}
stretch = TRUE
}
}
}
###############################################
# Menu
###############################################
style "menu" = "default"
{
bg_pixmap[NORMAL] = "menu-overlay.png"
xthickness = 1
ythickness = 1
}
style "menuitem"
{
xthickness = 3
ythickness = 2
fg[NORMAL] = "#FEFEFE"
fg[PRELIGHT] = "#1b1c25"
text[PRELIGHT] = "#1b1c25"
engine "pixmap"
{
image
{
function = BOX
recolorable = TRUE
file = "menuitem.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
image
{
function = HLINE
recolorable = TRUE
file = "menuline.png"
border = { 1, 2, 1, 2 }
stretch = FALSE
}
image
{
function = ARROW
recolorable = TRUE
overlay_file = "arrow-right-small.png"
overlay_stretch = FALSE
arrow_direction = RIGHT
}
}
}
style "menubar" = "default"
{
fg[NORMAL] = "#000000"
fg[PRELIGHT] = "#1b1c25"
text[PRELIGHT] = "#1b1c25"
engine "pixmap"
{
image
{
file = "null.png"
border = { 0, 0, 0, 0 }
}
image
{
function = BOX
recolorable = TRUE
state = PRELIGHT
file = "menubar-button.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
}
}
style "tearoffmenuitem" = "menuitem"
{
engine "pixmap"
{
image
{
function = ARROW
file = "arrow-left-small.png"
stretch = TRUE
arrow_direction = LEFT
}
}
}
###############################################
# Styles and Controls for Option Menus
###############################################
style "OptionMenu"
{
fg[NORMAL] = "#FEFEFE"
fg[PRELIGHT] = "#1b1c25"
text[PRELIGHT] = "#1b1c25"
engine "pixmap"
{
image
{
function = BOX
recolorable = TRUE
file = "OptionMenu.png"
border = { 12, 20, 10, 10 }
stretch = TRUE
}
image
{
function = TAB
recolorable = TRUE
overlay_file = "menubar_option_arrow.png"
overlay_stretch = FALSE
}
image
{
function = TAB
recolorable = TRUE
state = INSENSITIVE
overlay_file = "menubar_option_arrow_insensitive.png"
overlay_stretch = FALSE
}
}
}
#####################################################
# Notebook: tabs, spacings, and backgrounds
#####################################################
style "notebook"
{
#These thickness settings make sure that we see the whole thin blue line at the top
#of the notebook page.
xthickness = 1
ythickness = 3
engine "pixmap"
{
# NOTEBOOK TABS
# Tabs at the top
# Selected tab
image
{
function = EXTENSION
state = NORMAL
gap_side = BOTTOM
file = "SelectedTabTop.png"
border = {6,6,9,0}
stretch = TRUE
}
# Background tab
image
{
function = EXTENSION
state = ACTIVE
gap_side = BOTTOM
file = "NormalTabTop.png"
border = {6,6,9,0}
stretch = TRUE
}
# Tabs at the bottom
# Background tab
image
{
function = EXTENSION
state = ACTIVE
gap_side = TOP
file = "NormalTabBottom.png"
border = {6,6,0,9}
stretch = TRUE
}
# The image for selected tabs.
image
{
function = EXTENSION
state = NORMAL
gap_side = TOP
file = "SelectedTabBottom.png"
border = {6,6,0,9}
stretch = TRUE
}
#These are the images that are used for the base of the notebook: the area in the border
#forms the border of the notebook page and the stretched part sits inside.
# Tabs at the top
image
{
function = BOX_GAP
gap_side = TOP
file = "notebook_top_flat.png"
border = {1,1,4,1}
stretch = TRUE
}
# Tabs on the right
image
{
function = BOX_GAP
gap_side = RIGHT
file = "notebook_right_flat.png"
border = {1,4,1,1}
stretch = TRUE
}
# Tabs at the bottom
image
{
function = BOX_GAP
gap_side = BOTTOM
file = "notebook_bottom_flat.png"
border = {1,1,1,4}
stretch = TRUE
}
# Tabs on the left
image
{
function = BOX_GAP
gap_side = LEFT
file = "notebook_left_flat.png"
border = {4,1,1,1}
stretch = TRUE
}
#For drawing notebook pages when they are not attached to a tab. When does
#this happen?
image
{
function = BOX
file = "notebook_top_flat.png"
border = {1,1,4,1}
stretch = TRUE
gap_side = TOP
}
}
}
#####################################################
# Text Entries
#####################################################
style "entry"
{
# Background to blend in with things like toolbars.
base[NORMAL] = "#F0F0F0"
engine "pixmap"
{
image
{
function = FLAT_BOX
recolorable = TRUE
state = INSENSITIVE
detail = "entry_bg"
file = "text_entry.png"
border = {6,6,6,6 }
stretch = TRUE
}
image
{
function = FLAT_BOX
recolorable = TRUE
state = NORMAL
detail = "entry_bg"
file = "text_entry.png"
border = {6,6,6,6 }
stretch = TRUE
}
image
{
function = FLAT_BOX
recolorable = TRUE
state = SELECTED
detail = "entry_bg"
file = "out_sel.png"
border = { 1,1,8,8 }
stretch = TRUE
}
#This is a transparent shadow.
image
{
function = SHADOW
recolorable = TRUE
shadow = IN
file = "transparent.png"
border = { 1,1,1,1 }
stretch = TRUE
}
}
}
###############################################
# Gtk Lists, like the Rhythmbox playlist or Nautilus Listview
###############################################
style "list-header"
{
#Comment out the ythickness setting below for thicker column headers.
ythickness = 0
GtkTreeView::odd_row_color = "#e4ebf5"
GtkTreeView::even_row_color = "#ffffff"
engine "pixmap"
{
#This image is used to draw the headers of columns in list views when they are
#not selected.
image
{
function = BOX
recolorable = TRUE
shadow = OUT
file = "list_header.png"
border = { 1,1,1,1 }
stretch = TRUE
}
#This image is used to draw the column headers in list views when they are
#clicked.
image
{
function = BOX
recolorable = TRUE
shadow = IN
file = "menu_hi-light_2.png"
border = { 1,1,1,1 }
stretch = TRUE
}
#Does this do anything?
image
{
function = BOX
recolorable = TRUE
shadow = OUT
state = PRELIGHT
file = "menu_hi-light_2.png"
border = { 1,1,1,1 }
stretch = TRUE
}
}
}
###############################################
# GtkScrollbar: The scrollbars on windows
###############################################
style "Scrollbar"
{
GtkRange::trough_border = 0
GtkRange::slider_width = 15
GtkRange::stepper_size = 15
GtkScrollbar::min_slider_length = 30
engine "pixmap"
{
#The trough for vertical scrollbars. This is the region in which the slider moves.
image
{
function = BOX
recolorable = TRUE
detail = "trough"
file = "vertical_trough.png"
border = { 0, 0, 30, 30 }
stretch = TRUE
orientation = VERTICAL
}
#The trough for horizontal scrollbars.
image
{
function = BOX
recolorable = TRUE
detail = "trough"
file = "horizontal_trough.png"
border = { 30, 30, 0, 0 }
stretch = TRUE
orientation = HORIZONTAL
}
#The image used to draw the slider for horizontal scrollbars
#in the NORMAL state.
image
{
function = SLIDER
recolorable = TRUE
state = NORMAL
file = "scrollbar_horizontal.png"
border = { 15, 15, 6, 6 }
stretch = TRUE
orientation = HORIZONTAL
}
#The image used to draw the slider for horizontal scrollbars
#in their prelight state.
image
{
function = SLIDER
recolorable = TRUE
state = PRELIGHT
file = "scrollbar_prelight_horizontal.png"
border = { 15, 15, 6, 6 }
stretch = TRUE
orientation = HORIZONTAL
}
#The image used to draw the slider for horizontal scrollbars
#in their ACTIVE (pressed?) state.
image
{
function = SLIDER
recolorable = TRUE
state = ACTIVE
file = "scrollbar_horizontal.png"
border = { 15, 15, 6, 6 }
stretch = TRUE
orientation = HORIZONTAL
}
#The image used to draw the slider for horizontal scrollbars
#in their INSENSITIVE state.
image
{
function = SLIDER
recolorable = TRUE
state = INSENSITIVE
file = "scrollbar_horizontal.png"
border = { 15, 15, 6, 6 }
stretch = TRUE
orientation = HORIZONTAL
}
#The image used to draw the slider for vertical scrollbars
#in their NORMAL state.
image
{
function = SLIDER
recolorable = TRUE
state = NORMAL
file = "scrollbar_vertical.png"
border = { 6, 6, 15, 15 }
stretch = TRUE
orientation = VERTICAL
}
#The image used to draw the slider for vertical scrollbars
#in their prelight state.
image
{
function = SLIDER
recolorable = TRUE
state = PRELIGHT
file = "scrollbar_prelight_vertical.png"
border = { 6, 6, 15, 15 }
stretch = TRUE
orientation = VERTICAL
}
#The image used to draw the slider for vertical scrollbars
#in their ACTIVE state.
image
{
function = SLIDER
recolorable = TRUE
state = ACTIVE
file = "scrollbar_vertical.png"
border = { 6, 6, 15, 15 }
stretch = TRUE
orientation = VERTICAL
}
#The image used to draw the slider for vertical scrollbars
#in their INSENSITIVE state.
image
{
function = SLIDER
recolorable = TRUE
state = INSENSITIVE
file = "scrollbar_vertical.png"
border = { 6, 6, 15, 15 }
stretch = TRUE
orientation = VERTICAL
}
image
{
function = BOX
recolorable = TRUE
state = NORMAL
file = "vscroll_down.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = PRELIGHT
file = "vscroll_down.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
orientation = HORIZONTAL
}
image
{
function = BOX
recolorable = TRUE
state = ACTIVE
file = "vscroll_down.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
}
image
{
function = ARROW
recolorable = TRUE
state = NORMAL
overlay_file = "vscroll_up.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = UP
}
image
{
function = ARROW
recolorable = TRUE
state = NORMAL
overlay_file = "vscroll_down.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = DOWN
}
image
{
function = ARROW
recolorable = TRUE
state = NORMAL
overlay_file = "hscroll_left.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = LEFT
}
image
{
function = ARROW
recolorable = TRUE
state = NORMAL
overlay_file = "hscroll_right.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = RIGHT
}
image
{
function = ARROW
recolorable = TRUE
state = PRELIGHT
overlay_file = "vscroll_up.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = UP
}
image
{
function = ARROW
recolorable = TRUE
state = PRELIGHT
overlay_file = "vscroll_down.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = DOWN
}
image
{
function = ARROW
recolorable = TRUE
state = PRELIGHT
overlay_file = "hscroll_left.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = LEFT
}
image
{
function = ARROW
recolorable = TRUE
state = PRELIGHT
overlay_file = "hscroll_right.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = RIGHT
}
image
{
function = ARROW
recolorable = TRUE
shadow = IN
overlay_file = "vscroll_up.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = UP
}
image
{
function = ARROW
recolorable = TRUE
shadow = IN
overlay_file = "vscroll_down.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = DOWN
}
image
{
function = ARROW
recolorable = TRUE
shadow = IN
overlay_file = "hscroll_left.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = LEFT
}
image
{
function = ARROW
recolorable = TRUE
shadow = IN
overlay_file = "hscroll_right.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = RIGHT
}
}
}
###########################################
# Scales: The sliders used for volume, track position, etc. Drawn without
# arrow boxes on the end.
###########################################
#Problem: scales in some apps, like the Gimp, dont look right when they
#are small. The slider is too thin and has two overlapping pieces and looks
#like crap.
style "Scales"
{
GtkRange::trough_border = 0
GtkRange::slider_width = 15
engine "pixmap"
{
image
{
function = BOX
recolorable = TRUE
detail = "trough"
file = "trough_2.png"
border = { 2, 2, 6, 6 }
stretch = TRUE
orientation = VERTICAL
}
image
{
function = BOX
recolorable = TRUE
detail = "trough"
file = "horizontal_trough_3.png"
border = { 6, 6, 6, 6 }
stretch = TRUE
orientation = HORIZONTAL
}
image
{
function = SLIDER
recolorable = TRUE
state = NORMAL
file = "scrollbar_horizontal.png"
border = { 15, 15, 6, 6 }
stretch = TRUE
orientation = HORIZONTAL
}
image
{
function = SLIDER
recolorable = TRUE
state = PRELIGHT
file = "scrollbar_horizontal.png"
border = { 15, 15, 6, 6 }
stretch = TRUE
orientation = HORIZONTAL
}
image
{
function = SLIDER
recolorable = TRUE
state = ACTIVE
file = "scrollbar_horizontal.png"
border = { 15, 15, 6, 6 }
stretch = TRUE
orientation = HORIZONTAL
}
image
{
function = SLIDER
recolorable = TRUE
state = INSENSITIVE
file = "scrollbar_horizontal.png"
border = { 15, 15, 6, 6 }
stretch = TRUE
orientation = HORIZONTAL
}
image
{
function = SLIDER
recolorable = TRUE
state = NORMAL
file = "scrollbar_vertical.png"
border = { 6, 6, 15, 15 }
stretch = TRUE
orientation = VERTICAL
}
image
{
function = SLIDER
recolorable = TRUE
state = PRELIGHT
file = "scrollbar_vertical.png"
border = { 6, 6, 15, 15 }
stretch = TRUE
orientation = VERTICAL
}
image
{
function = SLIDER
recolorable = TRUE
state = ACTIVE
file = "scrollbar_vertical.png"
border = { 6, 6, 15, 15 }
stretch = TRUE
orientation = VERTICAL
}
image
{
function = SLIDER
recolorable = TRUE
state = INSENSITIVE
file = "scrollbar_vertical.png"
border = { 6, 6, 15, 15 }
stretch = TRUE
orientation = VERTICAL
}
}
}
##################################################
#Spin Controls
#---------------
#These are buttons with two arrows that let you set some value by clicking the
#the arrows. The widget might also have a text entry box for setting the value
#directly by typing it in.
##################################################
style "spin"
{
engine "pixmap"
{
#First we set the images for drawing different parts of a text entry that
#might be attached to the widget. This could be done by inheriting from the
#style used for GtkEntry, but we just set everything here explicitly. Still having
#the same problem as with GtkEntry with the white outline if we do not draw
#a shadow with a thick enough border.
image
{
function = FLAT_BOX
recolorable = TRUE
state = NORMAL
detail = "entry_bg"
file = "text_entry.png"
border = {6,6,6,6 }
stretch = TRUE
}
image
{
function = FLAT_BOX
recolorable = TRUE
state = SELECTED
detail = "entry_bg"
file = "out_sel.png"
border = { 1,1,8,8 }
stretch = TRUE
}
image
{
function = FLAT_BOX
recolorable = TRUE
state = INSENSITIVE
detail = "entry_bg"
file = "text_entry.png"
border = {6,6,6,6 }
stretch = TRUE
}
image
{
function = SHADOW
recolorable = TRUE
shadow = IN
file = "transparent.png"
border = { 1,1,1,1 }
stretch = TRUE
}
#The following two sections define the images used to draw the up and
#down spin buttons in the INSENSITIVE state.
image
{
function = BOX
recolorable = TRUE
state = INSENSITIVE
detail = "spinbutton_up"
file = "spin_button_up.png"
border = { 7,7,6,0 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = INSENSITIVE
detail = "spinbutton_down"
file = "spin_button_down.png"
border = { 7,7,0,6 }
stretch = TRUE
}
#The following two sections define the images used to draw the up and
#down spin buttons in the PRELIGHT state.
image
{
function = BOX
recolorable = TRUE
state = PRELIGHT
detail = "spinbutton_up"
file = "spin_button_up_prelight.png"
border = { 7,7,6,0 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = PRELIGHT
detail = "spinbutton_down"
file = "spin_button_down_prelight.png"
border = { 7,7,0,6 }
stretch = TRUE
}
#The following two sections define the images used to draw the up and
#down spin buttons in any states that we have not already defined.
image
{
function = BOX
recolorable = TRUE
detail = "spinbutton_up"
file = "spin_button_up_active.png"
border = { 7,7,6,0 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
detail = "spinbutton_down"
file = "spin_button_down_active.png"
border = { 7,7,0,6 }
stretch = TRUE
}
#The arrows drawn on the spinbuttons are set by the next two
#entries. Different types of arrows can be used for different
#states by setting images for each state.
image
{
function = ARROW
recolorable = TRUE
overlay_file = "spin_button_up_arrow.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = UP
}
image
{
function = ARROW
recolorable = TRUE
overlay_file = "spin_button_down_arrow.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = DOWN
}
}
}
############################################
# Check Boxes
############################################
style "CheckBox"
{
engine "pixmap"
{
#This is the image used to draw an unchecked box.
image
{
function = CHECK
recolorable = TRUE
shadow = OUT
overlay_file = "unchecked_box.png"
overlay_stretch = FALSE
}
#This is the image used to draw a selected (checked) box.
image
{
function = CHECK
recolorable = TRUE
shadow = IN
overlay_file = "checked_box.png"
overlay_stretch = FALSE
}
#Use this image to draw the highlight when a line with a check box
#is moused over.
image
{
function = FLAT_BOX
recolorable = TRUE
file = "menu_hi-light_2.png"
border = { 1, 1, 1, 1 }
}
}
}
############################################
# Radio Buttons
############################################
style "RadioButton"
{
engine "pixmap"
{
image
{
function = OPTION
recolorable = TRUE
shadow = OUT
overlay_file = "option_out_2.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
}
image
{
function = OPTION
recolorable = TRUE
shadow = IN
overlay_file = "option_in_2.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
}
#Use this image to draw the highlight when a line with a radio box
#is moused over.
image
{
function = FLAT_BOX
recolorable = TRUE
file = "menu_hi-light_2.png"
border = { 1, 1, 1, 1 }
}
}
}
################################################
# Statusbars Drawn by gtk (info bar on the bottom of the window)
################################################
style "GtkStatusbar" = "default"
{
GtkStatusbar::shadow_type = GTK_SHADOW_NONE
engine "pixmap"
{
#This does not seem to be working. It seems that you can tell gtk how
#to draw the resizing grip in the bottom right corner of the window, which
#seems to be part of the status bar. Not sure why it is not working.
image
{
function = RESIZE_GRIP
recolorable = TRUE
#state = NORMAL
detail = "statusbar"
overlay_file = "menu_hi-light_2.png"
overlay_border = {1,1,1,1 }
overlay_stretch = FALSE
}
}
}
###########################################
#Progress Bars
###########################################
style "ProgressBar"
{
#xthickness = 1
#ythickness = 1
GtkProgressBar::trough_border = 0
engine "pixmap"
{
image
{
function = BOX
recolorable = TRUE
detail = "bar"
file = "menu_hi-light_2.png"
border = { 1, 1, 1, 1}
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
detail = "trough"
file = "trough_2.png"
border = { 1, 1, 1, 1 }
stretch = TRUE
orientation = HORIZONTAL
}
}
}
###########################################
#Text Boxes in Notebooks
###########################################
#Notebook pages have a darker background than the normal base color. This
#section sets the appropriate background colors for widgets with text entries
#so they blend in with the darker grey background. This isn't a complete fix
#for the problem, since some programs seem to use notebook pages (without
#tabs) in such a way that they don't pick up the dark grey background.
style "DarkTextEntry"
{
#xthickness = 1
#ythickness = 1
#font_name = "Bold"
base[NORMAL] = "#E8E8E8"
base[INSENSITIVE] = "#E8E8E8"
#base[ACTIVE] = "#E8E8E8"
#base[ACTIVE] = "#000000"
#base[INSENSITIVE] = "#000000"
#base[SELECTED] = "#000000"
}
###########################################
# DEFINE CLASSES
###########################################
class "GtkWidget" style "default"
class "*Panel*" style "panelbg"
widget_class "*Panel*GtkToggleButton" style "panelbuttons"
widget_class "*Panel*GtkButton" style "panelbuttons"
class "GtkButton" style "button"
class "Gtk*Paned" style "paned"
widget_class "GtkToolBar" style "toolbar"
class "*Tool*" style "toolbar"
class "GtkMenu" style "menu"
class "GtkItem" style "menuitem"
widget_class "*MenuItem.*" style "menuitem"
class "GtkMenuBar" style "menubar"
widget_class "*GtkMenuBar.*" style "menubar"
class "GtkTearoffMenuItem" style "tearoffmenuitem"
class "GtkOptionMenu" style "OptionMenu"
class "GtkNotebook" style "notebook"
class "GtkEntry" style "entry"
widget_class "*List" style "list-header"
widget_class "*Tree*" style "list-header"
widget_class "GtkCList" style "list-header"
class "GtkScrollbar" style "Scrollbar"
class "GtkScale" style "Scales"
class "GtkSpin*" style "spin"
class "GtkCheckButton" style "CheckBox"
class "GtkRadioButton" style "RadioButton"
class "GtkStatusbar" style "GtkStatusbar"
class "GtkProgressBar" style "ProgressBar"
widget_class "*Notebook*Entry" style "DarkTextEntry"
widget_class "*Notebook*ComboBox" style "DarkTextEntry"
widget_class "*Notebook*SpinButton" style "DarkTextEntry"